Forgotten Hope 2 ---------------- http://fhmod.org/ This is version 2.5.776 built 2012-07-11 13:34 Changelog --------- ============================================================================= = Forgotten Hope 2 Version 2.45 = ============================================================================= Changes from Version 2.5.776 to Version 2.1.449 ----------------------------------------------- Levels ------ * Added Battle of Keren * Added Sidi Bou Zid * Added St.Vith * Removed Operation Aberdeen * Updated Bardia * Improved terrain * Improved undergrowth * Added new sky and lighting * Added new terrain textures * Added Type L anti-tank grenade * Added Bedford OX * Added Fiat 626 (47/32) * Updated Siege of Giarabub * Added Type L anti-tank grenade * Updated Siege of Tobruk * Changed tickets and bleed setup * Changed British base to make it easier to capture * Added Mc200 * Added 25pdr to second line of defense * Replaced leFH18 by Cannone da 105/28 * Replaced Panzer II C by Fiat L6/40 * Replaced Marmon Herrington Mk. III by Chevy 30 cwt portee (2pdr) * Replaced Cruiser Mk. IV by captured M11/39 * Replaced 40mm Befors by Breda 35 * Updated Mount Olympus * Changed sky and lighting * Changed surrounding terrain textures * Changed 64 player mode to Head-on * Changed 32 player mode to TDM * Changed CP layout * Moved German main base forward * Replaced Spitfire Mk. Vb by Hurricane Mk. I * Added British berets for NCO * Updated Invasion of Crete * Added new ground textures * Added new overgrowth * Added British forward spawns * Improved static placement * Increased German airfield size * Removed Rearguard CP * Removed Matilda Mk. II * Removed multiple players capture requirement * Added British berets for NCO * Updated The Battle of Sfakia * Added British berets for NCO * Updated Sidi Rezegh * Increased ticket bleed * Fixed Italian anti-tank kit limit * Updated Gazala * Changed 16 player mode to King of the Hill * Removed multiple players capture requirement * Fixed disappearing overgrowth * Replaced Kübelwagen by Volkswagen Typ82 * Replaced Bf109E4 by Mc200 * Replaced Ju87B2 by Ju87D1 * Increased airplane spawntimes * Updated Mersa Matruh * Changed setting to night time * Changed sky and lighting * Removed multiple players capture requirement * Decreased combat zone * Repositioned German airfield to Charing Cross CP * Removed one Ju87B2 * Updated Alam Halfa * Changed 64 player mode to Sector Push * Changed lighting settings * Changed CP layout * Reduced combat area * Removed push markers from dummy flags * Added Panzer III L * Added Ju87D1 * Added P40E Kittyhawk * Updated Operation Hyacinth * Changed 64 player mode to Objective * Changed lightsettings * Added some overgrowth * Added Type L anti-tank grenade * Added Fiat 508 * Updated El Alamein * Added ABC zones * Added Fiat 626 (Breda 35) * Added Panzer III L * Added Mc200 * Added Chevy 30 cwt (Ammo) * Added Chevy 30 cwt (Breda 35) * Added AEC Deacon (40mm Bofors) * Added Churchill Mk. III * Added P40E Kittyhawk * Replaced Opel Blitz by Fiat 626 * Replaced Flak 38 by Breda 35 * Replaced Bf109F4 by Mc202 * Replaced Ju87B2 by Ju87D1 * Replaced Bedford by Chevy 30 cwt * Replaced 25pdr by Bishop * Updated Operation Supercharge * Removed push arrows * Added additional transport * Added SdKfz 7 * Added SdKfz 7 (Pak 38) * Added SdKfz 7 (Flakvierling) * Added Chevy 30cwt Portee (2pdr) * Added Chevy 30cwt Portee (Breda 35) * Added Churchill Mk. III * Replaced Kübelwagen by Volkswagen Typ82 * Replaced Panzer III J by Panzer III L * Replaced 25pdr by Bishop * Replaced Bf109E7 by Bf109F4 * Replaced Beaufighter by Beaufighter bomber * Replaced Hurricane Mk. IIc by Spitfire Mk. Vb * Updated Mareth Line * Changed axis to start owning all CPs * Changed bleed and ticket setup * Removed multiple players capture requirement * Removed Tiger I spawndelay * Added large amounts of overgrowth * Added British forward spawn * Added defensive positions to hills * Added Hafthohlladung * Added AEC Deacon (40mm Bofors) * Added Churchill Mk. III * Added P40E Kittyhawk * Added MG81z * Replaced Panzer III J by Panzer III L * Replaced leFH18 by Nebelwerfer * Replaced Bf109E7 by Bf109F4 * Replaced Ju87B2 by Ju87D1 * Replaced Spitfire Mk. Vb by Spitfire Mk. IX * Replaced Beaufighter by P40E Kittyhawk * Repositioned Mareth Pak40 to hills * Updated Tunis * Changed 16 player mode to King of the Hill * Standardised push and ticket bleed * Removed multiple players capture requirement * Replaced M1928 by M1928A1 w/ 30rnd magazine * Added British continental uniforms * Updated Pointe du Hoc * Standardised tickets and bleed * Removed push arrows * Fixed endgame bleed * Fixed combat area * Fixed flag rotation * Updated Port-en-Bessin * Added additional cover at the WN CPs * Replaced Sten Mk. II by M1928A1 * Changed capture order WN57 requires Port-en-Bessin * Updated Purple Heart Lane * Changed 64 player mode to Sector Push * Changed US Army to US Airborne * Removed 32 player mode * Updated Anctoville * Changed 64 player mode to Objective * Changed 32 player mode to Push * Changed 16 player mode to King of the Hill * Added Churchill Mk. III * Replaced British Anti-tank kit by Commando kit * Updated Villers-Bocage * Removed multiple players capture requirement * Replaced Panzer IV H by Panzer IV H w/o sideskirts * Updated Ramelle * Changed 64 player mode to Sector Push * Changed US Army to US Airborne * Added Hawkins mines pickup kits * Fixed incorrect ticket amount * Fixed exploit path via railway * Fixed broken ladders * Updated Lebisey * Added SdKfz 7 (Pak 38) * Replaced Civtruck by Citroen Coupe * Updated St.Lo Breakthrough * Standardised tickets and bleed * Removed multiple players capture requirement * Added US Army 29th Infantry Division * Added Willys jeep (M1917A1) * Replaced Hill 108 Pak 40 by Pak 38 * Updated Operation Goodwood * Changed ticket and bleed setup * Replaced Marder I (37L) by Marder I (H39) * Updated Operation Cobra * Changed 64 player mode to Sector Push * Changed bleed and ticket setup * Improved lighting * Improved terrain * Improved terrain textures * Improved static placement * Improved city paths * Improved axis airfield area * Added additional overgrowth * Added new Crossroads CP * Added M4A3 * Added M4A3 (105mm) * Added US pilot pickup kits * Added SdKfz 7 * Added SdKfz 7 (vierling) * Replaced Panzerfaust 30 by Anti-tank Riflegrenade * Replaced Panzer IV H by Panzer IV H w/o sideskirts * Removed StG44zf pickup kit * Updated Operation Lüttich * Changed bleed and ticket setup * Added M5 76mm AT gun * Added .50 Cal on tripod * Added Rusty Citroen Coupe * Replaced Bazooka by Hawkins grenade * Replaced Panzerfaust by Hafthohlladung * Updated Operation Totalize * Changed Canadian airfield layout * Added Cromwell Mk. VI * Replaced Windmill CP Flakvierling by Flak 38 * Replaced Panzer IV H by Panzer IV H w/o sideskirts * Increased mobile AA spawntime * Removed StG44zf pickup kit * Updated Falaise Pocket * Changed 64 player mode to Sector Push * Added 16 player mode * Improved lighting * Improved terrain * Improved terrain textures * Improved static placement * Added Bedford OYD portee (6pdr) * Added StuH42 * Updated Battle of Brest * Changed 64 player mode to Sector Push * Added US Army 29th Infantry Division * Added bipodless M1918A2 * Added Mk. 3 grenade * Increased capture radii * Optimised size for better performance * Updated Hurtgen Forest * Increased brightness * Added deployable M1917A1 kit * Added new bunker MGs * Updated Vossenack * Changed 16 player mode to King of the Hill * Removed Push from 64 player mode * Replaced Opel Blitz by Fiat 626 * Replaced M4A1 (76mm) by M4A3 (76mm) * Updated Eppeldorf * Changed 32 player mode light settings to night time * Changed 16 player mode to King of the Hill * Changed bleed and ticket setup * Added Kübelwagen (MG34) * Added Willys Jeep (M1917A1) * Added M36 * Added additional Anti-tank pickup kits * Replaced M1 57mm AT gun by M5 76mm AT gun * Replaced M1A1 Bazooka by Garand AT Riflegrenades * Updated Bastogne * Changed bleed and ticket setup * Added Wirbelwind * Updated Meuse River * Added new South City CP * Added Waffen SS winter playermodels * Added G43 to Scout spawnclass * Added K98 to Rifleman spawnclass Singleplayer ------------ * Added bot support to Hurtgen Forest * Added bot support to Vossenack * Added bot support to Bastogne * Added ESAI bot behavior improvements * Added new default bot strategies * Added bot artillery support * Updated Villers Bocage SP and COOP gamemodes * Updated Mareth Line SP and COOP gamemodes * Fix Eppeldorf COOP crash * Set default number of bots to 48 Soldiers -------- * Removed stamina drain from sprinting and jumping * Reduced player movement speed by 3% * Decreased player bleed health loss by 50% * Tweaked ragdoll behavior to be more realistic * Added US Airborne playermodels 101st Division * Added US Army playermodels 29th Division * Added US backpack radio * Added various new US kitparts * Added German Fallschirmjäger helmet * Added German Waffen SS winter playermodels * Added German Waffen SS peadot 1p sleeve * Added new US winter 1p texture w/ gloves * Added new British Normandy 1p sleeve * Added new Canadian Normandy 1p sleeve * Added Mk. III helmet to more Canadian classes * Added new kitmeshes for US Africa weapons * Improved colours on US winter playermodels * Optimised various kitmeshes * Optimised the way the engine loads kits * Added new Tankhunter kit with Hawkins anti-tank grenade * Added new Tankhunter kit with Hafthohlladung * Added deployable M1917A1 tripod pickup kit * Replaced M1928 by M1928A1 for British Normandy NCOs * Replaced Mills bomb by No69 grenade in Canadian assault kits * Replaced P08 Luger by Browning Hi-power for Waffen SS NCOs Damage System ------------- * Activated anglemod on airplanes * Increased minimum damage from tank projectiles * Decreased maximum damage from tank projectiles * Decreased radius from HE projectiles * Decreased explosion lethality (can now wound) * Tweaked handgrenades to do small damage to vehicles * Tweaked HEAT projectiles to do small damage to side skirts * Tweaked HE projectiles to do small damage to armour * Added AP and APC anti-tank grenades in their appropriate time-frame * Decreased 76mm and 17pdr HE projectile explosion radius * Increased penetration on 20mm and .50 cal airplane projectiles * Increased penetration range of anti-tank riflegrenades * Fixed shotgun damage against upper body Animations ---------- * Added cannon pushing animations * Added bicycle peddling animations * Added new P08 Luger animations * Added new M1918A2 animations * Added new G43 animations * Added new StG44 animations * Added new MP40 animations * Added new MG42 reload animations * Added new Bren Mk. I standing animations * Added new M1 Carbine animations * Added new M1A1 Carbine animations * Improved passenger animations for more cover in APCs * Moved pistol ironsights further away * Fixed Panzerfaust firing animations * Fixed M1 Carbine sprint animations * Fixed M1911A1 ironsight animations * Fixed Beretta 38 ironsight animations * Fixed M9 Bazooka 3p position * Fixed Lewis Mk. I bipod animations Weapons ------- * Added M1928A1 Thompson * Added M1 Bazooka * Added Mk.3 Offensive Grenade * Added Haftholladung * Added Type L Anti-tank Grenade * Added No.75 Hawkins Anti-tank Grenade * Added Faustpatrone * Added Mk. II Anti-personnel mine * Added MG81z mounted on tripod * Added M1917A1 mounted on tripod * Added SF14 Periscope * Added new P08 Luger * Added new M1928 Thompson * Added new Satchel Charge * Added .50 cal mountred on tripod * Added M1 Garand with M1905 bayonet * Added MG34 bunker mount * Added M1917 with M1 Garand Riflegrenade * Added duck ability to Lafettes * Decreased rifle recoil slightly * Improved model and texture of No. 1 Mk. III* * Improved model of M1A1 Thompson * Standardised MG overheat system * Increased HEAT Riflegrenade kill radius * Decreased pistol deploy time * Decreased Bayonet deploy time * Increased Geballte Ladung deploy time * Increased Geballte Ladung throwing range * Increased Satchel Charge deploy time * Decreased Satchel Charge fuze time * Increased G43zf scope zoom * Increased Beretta 38 magazine size to 40 rounds * Increased rate of fire of coaxial BESA MG to 900 RPM * Decreased fuze timer on M1 Garand Mk.2 nade * Increased mine detector radius * Increased M91 Carcano bolt cycling time * Removed tracers from Breda37 * Removed tracers from Lewis Mk. I * Removed overheat on various handheld weapons * Tweaked Bren ironsights * Tweaked M1-Garand ironsight * Fixed bandages not sliding * Fixed M1 Garand 'ping' not playing in 3p * Fixed Breda 30 ironsight sway * Fixed Breda 30 ironsight flicker * Fixed MG42 to actually fire at 1200 RPM * Fixed MG42 deviation * Fixed M1 81mm Mortar minimum range * Fixed .50 cal disappearing * Fixed Bren AA not being able to hit the ground * Fixed M1919A6 missing colission mesh * Fixed M1A1 Carbine shininess * Fixed G43zf scope shininess * Fixed Shovel killmessage * Fixed texture seam on M1919A6 handle Vehicles -------- * Added Fiat 508 * Added Bedford OX * Added M3 Scoutcar * Added M13 MGMC * Added 75mm M3 GMC * Added M11/39 * Added M3A1 Stuart * Added Panzer III L * Added M3 Lee * Added Churchill Mk. III * Added Marder I (H39) * Added Bishop * Added Cromwell Mk. VI * Added M4A3 (105mm) * Added StuH42 * Added M33 twin .50 cal mount * Added 37mm M3 AT gun * Added 20mm Breda 35 * Added Cannone da 105/28 * Added Hawker Hardy * Added Hawker Hurricane Mk. I * Added Mc200 * Added Mc202 * Added P40E Warhawk * Added Spitfire Mk. IX * Added Ju87D1 * Added Willys Jeep (M1917A1) * Added Kübelwagen (mg34) * Added Chevy 30 cwt portee (2pdr) * Added Chevy 30 cwt (Breda 35) * Added Chevy 30 cwt (ammo) * Added Bedford QLT (6pdr) * Added AEC Deacon (40mm Bofors) * Added Sdkfz 7 (Pak 38) * Added Sdkfz 7 (Pak 40) * Added SdKfz 7 (Flakvierling) * Added Fiat 626 (Breda 35) * Added Fiat 626 (47/32) * Added Sahariana (Breda 35) * Added Rusty Citroen Coupe * Added Panzer IV H w/o sideskirts * Added Spitfire Mk. Vb USAAF reskin * Added M4A1 US Tunisia reskin * Added Willys Jeep US Tunisia reskin * Added SdKfz 231 Tunisia reskin * Added Bf109F4 Tunisia reskin * Added M10 winter reskin * Added M36 winter reskin * Added Wirbelwind winter reskin * Added SdKfz 251 d 'stuka-zu-fuss' winter reskin * Added separate gunner and 'driver' positions to AT guns * Reduced reload time on all cannons by 2 seconds * Increased loading speed differences between projectiles * Decreased overall velocity of cannon projectiles * Added direct fire ability to artillery guns * Lowered recoil on all tanks * Standardised airplane hitpoints * Added 2 extra passenger positions on Opelblitz (ammo) * Added M4A3 .50 cal turret gunner * Removed teamlock on Sahariana * Removed teamlock on AEC Deacon * Increased resupply time from ammo trucks * Changed player position to prone on Cannone da 47/32 * Lowered SdKfz 222 driver position * Added SdKfz 222 passenger position * Decreased AT gun repair time * Standardised airplane 'gun cams' * Changed chase cam to be close to airplanes * Improved overall airplane handling * Removed reloadtime on airplane MGs * Improved Citroen Coupe model and texture * Improved wreck textures * Added reflective glass to aircraft canopies * Added Fiat 626 1p model * Added back APDS rounds to Churchill * Added HE rounds to L6/40 * Added HEAT rounds to Wespe * Added HEAT rounds to leFH18 * Added Pak 38 with Pzgr40 * Lowered MG42 gunner on SdKfz 251 and Panther * Increased deviation on 2pdr * Increased deviation on Flakvierling * Increased rotation speed on M16 MGMG / M51 * Raised German rocket artillery trajectory * Increased airplane .50 cal deviation * Decreased Hurricane 2pdr projectile velocity * Increased Pak 40 minimum and maximum elevation * Decreased hitpoints on Tiger I * Increased hitpoints on Panzer II * Increased hitpoints on Panzer IV * Increased hitpoints on SdKfz 222 * Decreased hitpoints on Valentine Mk. II * Decreased hitpoints on Matilda Mk. II * Decreased hitpoints on M4A1 early * Increased Marder III frontal armour * Decreased reardeck armour M4A1 early * Increased Tiger I early speed * Improved Universal carrier physics * Improved Cromwell physics * Improved Panzer IV H physics * Improved M8 Greyhound physics * Improved SdKfz 234 Puma physics * Improved Schwimmwagen physics * Improved Rocket Willys Jeep physics * Improved Willys Jeep physics * Improved Kübelwagen physics * Fixed trucks sliding * Fixed trucks flipping over too easily * Fixed M3 Grant turret camera * Fixed Marder III taking hit but no damage * Fixed GMC driver being invisible * Fixed Marder III flipping over too easily * Fixed Panzer III sights not being centered * Fixed M36 gunner camera position * Fixed M16 MGMC sights * Fixed Cannone da 47/32 gunner camera * Fixed panther G from being sideshotted from the front * Fixed axis ammo trucks not resupplying soldiers * Fixed Tiger multifire muzzleblast * Fixed sherman turret gunner wreck * Fixed Jagdpanzer 38(t) cannon restraints * Fixed M4A1 early hull MG * Fixed Panther bouncing * Fixed Cruiser IV bouncing wreck * Fixed M4A3 bouncing wreck * Fixed SdKfz 251 entrypoints * Fixed M3 Grant/Lee passenger positions * Fixed M4A1 passenger positions * Fixed P51 not using a US bomb * Fixed P51 cockpit * Fixed M51 controls * Fixed Pak 38 legs floating * Fixed M10 and exit positions * Fixed incorrect M18 Hellcat hitpoints * Fixed flickering Tiger II parts * Fixed Panther A shiny wheels * Fixed Jagdpanzer 38(t) wheels being invisible on low settings * Fixed Panzer III low settings LOD distance * Fixed aircraft exhaust trail clipping cockpit camera * Fixed aircraft propellor white motion blur * Fixed Hawker Typhoon muzzleflash * Fixed Hawker Hurricane muzzleflash * Cleaned up Matilda II collisions * Reexported Jagdpanzer IV * Reexported Panzer III * Reexported AEC Deacon * Optimised Sherman V series * Optimised Panzer IV H * Optimised Universal carrier * Optimised M3A1 halftrack * Optimised M4A1 (76mm) * Optimised P47 Statics ------- * Added keren_station * Added tukul_des * Added tukul_large_closed * Added tukul_large_open * Added tukul_small_closed * Added tukul_small_open * Added horsa_static * Added Regelbau 677_m * Added train_signal * Improved player collision mesh on 58 statics * Added new textures for Battlefield 2 houses * Added generic ammo crate * Added Destroyable Barbedwire * Added BombCrater effect placer * Added environment reflection to windows * Decreased ammobox resupply speed by 50% * Fixed Flagpole shadows * Improved crete_walls * Fixed soldier falling through FH_NA_house3_cls walls * Fixed soldier falling through North African houses roof * Increased window size on Marethbunker1 * Disabled oildrum fire death material * Reduced static fire damage radius * Fixed Bulge house roof projectile collisions * Removed clipping light glow in observation bunker * Added extra bars to NA_fence so player sees he cannot pass through * Added extra bars to NA_gate so player sees he cannot pass through * Fixed wine bottle ghost * Fixed Barbedwire shininess and flicker * Fixed Stuart Honey static wreck shininess * Fixed flickering texture on goatyard * Fixed glowing 6pdr crates * Fixed black polygons on civilian bed pillows * Fixed NA ladders white LODS * Fixed non-tiling Hurtgen rock texture Vegitation ---------- * Added Cactus * Added Scots Pine * Limited overgrowth branch sway * Fixed noisy acacia leaf texture * Fixed tree stump collision * Fixed swaying destroyed trees * Tweaked palm tree colours Effects & Sounds ---------------- * Improved explosion effect size to match damage radius * Added blood effect * Added new flesh impact sounds * Added new metal impact sounds * Added butterfly effect * Added Panzerfaust jetstream and toss away * Added airplane 20mm smoke tracers * Added ground lighting to rockets * Added new bomb sounds * Added airplane sound to match pitch to velocity * Removed tracers on indirect fire artillery * Decreased MG tracer thickness * Decreased contrail effects * Modified thermite effect * Fixed wreck fires to appear as intended * Fixed cannon double tracer bug * Fixed invisible HE tracers to tank gunner * Fixed HE projectiles effects * Fixed specular reflection on dirty surfaces * Fixed M1918A2 reload sound * Fixed artillery muzzle flash * Fixed shell ejections physics * Fixed 20mm AP effect on snow * Fixed M3 Grant hull MG sound * Fixed Marmon Herrington Mk. III AP sound * Fixed Quad .50 cal sound to match RPM * Fixed Panther sound being too quiet * Fixed Pak 38 sound HUD, Coding and Python ---------------------- * Added new login menu background image * Added new rectangular minimap frame * Added new compass under minimap * Added scoring for destroying recently bailed enemy vehicles * Added Push links delay support * Added New Zealand win/lose music * Updated fh2.exe and fh2config.exe * Added airplane HUD crosshairs that adapt to aspect ratio * Added unstretched spawnmenu weapon icons for all resolutions * Added new HD fh2 icon * Added new AA gun minimap icons * Added new mobile AA gun minimap icons * Added new ammotruck minimap icons * Added hit indicator to .50 cal * Added mineflag HUD indicator * Compiled all python scripts * Repositioned spawn countdown timer text * Changed cap bar to disappear faster * Upscaled resolution on minimap flags * Updated and standardised spawnscreen weapon icons * Moved capture bar to below minimap * Improved shaders to depend reflectiveness on dirt layer * Forced alpha-to-coverage on undergrowth * Fixed some shader shadowing issues * Fixed environment mapping in BundledMesh shader * Fixed limitKit not working at round start * Fixed score effort modifier not being applied sometimes * Fixed points being awarded to crew of vehicle when driver gets kill * Fixed all voice commands being played globally * Fixed BundledMesh unstable specular (BF2 bug) * Fixed pointlights causing flashing on transparent elements (BF2 bug) * Fixed Canadian loadscreen flag * Fixed sun flare showing through objects Credits ------- Forgotten Hope 2 was made with the hard work of: * Aaron Ash * AceS * Agus * Arisaka * Augustus * Azreal * Bender64 * Benseras * Beregil * Bizness * Bob Sacamano * BUG$ * Chad509 * Citizen Soldier * Ctz * Darren01 * Digital_Assassin * Dime a Dozen * Duke of Holland * Engineer * Fatjoe * Fenring * Fuchswiesel * German~Bratwurst * Guderian * Gunnie * Herc * Jimbob * Jodonnell * K96 * Kev4000 * Kettcar * Kraetzer * Killi Vanilli * knoffhoff * Lightning * Lili Marlene * Lobo * Lude * Malsa * Mange * Matt.b * MayhemicMAD * McGibs * Messiha * Montoya * Mr. Cheese * Natty Wallo * Nissi * OMNI * Otolikos * PointBlank86 * Purity * Rad * Remdul * Remick04 * Schism - RvtL * SenorDingDong * Seth Soldier * Smig * Sorken * Spaetzle * Spitfire05 * StrangerthanFiction * Stubbfan * Taranov * The Hail of Nails * The Jackalx2k * Toddel * Turbo_Tiger * Void * Winterhilf * Zapfcreations * Zero * Zeta Thanks to --------- * Flüstertüte for the servers and supporting * All our betatesters All content is (C)2006 the Forgotten Hope mod and may not be reused or redistributed without prior permission. Enjoy the mod!