2.63 Changelog: Animations: - several sprinting 3p animations updated HUD: - timer HUD element added to sector maps using dynamic OOB Python: - Fastbalance plugin added to fix the balance lag on the server - Fastbleed: trigger when enemy holds all flags, instead of when friendlies lose all flags (greying a flag out won't trigger the ticket bleed) Vehicles: - Added missing nose camera to the Daimler Dingo Bren gunner's position (right click to use the sights -> "C" camera change too look above them and follow the tracer fire) Weapons: - Added proper fire rate switch to BAR M1918A2, BAR will now fire at 360 RPM for the slow firing mode, and 600 RPM for the fast firing mode (no more separate 450 RPM and 600 RPM templates as a workaround) - Keep the selected firerate the same for objecTemplate.ammo.magLinkWeapon (switching to deployed mode on LMGs will no longer "reset" the firing mode) - New LMG handling and accuracy standarisation, guns are harder to control (harsher recoil), but more accurate in general (less devation), hip fire accuracy is especially improved - Improved pistol & revolver handling - recoil remains quite significant, but it is easier to counter it with a mouse, experienced players should be able to keep sights on the target - Slight recoil changes for soviet fast firing SMGs to make them more controllabe while firing in full auto - Mosin Nagant M91/30 PU with a BraMit suppressor has now 60 bullets, like other sniper rifles - Fixed the 3D icon not appearing for the Geballte Ladung 3kg explosives on some maps Maps: - Dynamic OOB delay for the defenders (time to retreat) raised to 60 seconds on: Anctoville 32, Gold Beach 16, Ramelle, Tunis, - Dynamic OOB delay for the defenders (time to retreat) raised to 120 seconds on: Battle of Keren, Failase Pocket, Fall of Torbuk, Lenino, Oględów, Operation Mars, Point Du Hoc, Seelow, St. Vith - Dynamic OOB delay for the defenders (time to retreat) raised to 180 seconds on: Hurtgen Forest, Omaha Beach, Purple Heart Line - Mareth Line: Capturing "Command Bunker" opens the "Tebaga Gap" flag, instead of the "Second Line" flag. Ticket bleed changed to be focoused on "Lower Gabes" & "Upper Gabes" alone (capturing Gabes turn the ticket bleed) - Studienka: Dynamic OOB added to the 32p version of the map: first sector getting locked for the Axis after Allies capture all flags on the northern side of the river