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In the Details13.10.2005 05:30 GMT Hello, and welcome to another Forgotten Hope news update. Some updates are about big maps and big vehicles, but this update is about getting up close and personal. Before we get any closer, I am pleased to announce a new addition to our team. Citizen Soldier will be helping make FH2 sound as good as it looks. Lets give him a warm welcome! The first item today is collection of civilian home furnishings by Malsa. These will be found in civilian dwellings throughout the North African Theater in Forgotten Hope 2. Normally we don't show the same vehicle twice in successive weeks, but these images were too interesting not to show. These close-up views of Rad's Panzer III Ausf N show off the power of normal mapping, in BF2's advanced lighting system. Moving on to Forgotten Hope 0.7, we have a new vehicle for the Italian Army, the Camionetta 42 'Sahariana', which was skinned and modeled by Montoya. The Sahariana was a light transport vehicle that was used voth for recon vehicle and as a weapons carrier. Several Sahariana-equipped units were raised to operate against the British Long Range Desert Group, a role in which it performed well. The Forgotten Hope Sahariana comes in two flavors, an unarmed transport version, and an assault version armed with two Breda 37 mgs, and an armored windshield. Last for today, we have a new map to show--Berlin Streets 1945, by King Rudolph. It is a grim, dark map of the final apocalyptic battle of World War II in Europe. Desperate German troops hopelessly fight to hold off the Soviet onslaught for just a few hours more. Armored vehicles can't win this map on their own, the outcome depends on the infantry, who must battle eyeball to eyeball for every shattered block. That's it for this week, please come back again for our next update. Until then, feel free to visit our public forums to discuss this update and other news. Iron Age06.10.2005 06:00 GMT Hello, and welcome to the latest Forgotten Hope news update. Before we get started with the visuals, I am happy to announce the addition of three new members to the development team. First of all, we have Anlushac11 who will be coding and mapping, as well as contributing his encyclopedic knowledge of World War II. Second, we have Lightning, who will be running our betatest team, but has also been helping to fix the bugs that the testers identify. Finally, The Hail of Nails will be bringing his considerable modeling skills to Forgotten Hope. Please join us in welcoming the new guys to the team! Next, I have an unusual treat--Lobo has prepared a special video demoing a new feature that will be included for certain items in 0.7--fully functional, 3D ironsights for MG42s, MG34s, static machine guns, and shaped-charge AT projectile weapons. The system was created by Zero and polished and implemented by Civius. We won't say any more about it, you will just have to watch.
An FH update wouldn't be complete without some sharp visuals. We are pretty sure that you will like these ones. Here are a few pics of Rad's Panzer III Ausf N, being put through its paces at the Forgotten Hope 2 desert proving grounds. Special thanks to D_Fast of the Point of Existence mod, who helped us get this beast in smooth operating condition. That's all for this week, but be sure to come next week for our next update. Until then, feel free to visit our public forums to discuss this update and other news. Let there be Light Armor!26.09.2005 21:00 GMT Hello, and welcome back for the latest Forgotten Hope news update. This week, our theme is light armored vehicles. Before we get to the good stuff, I want to make a quick report on the upcoming Fan Map Pack for Forgotten Hope. The following maps will be in the map pack, and the mappers should be reminded that they have until October 14th to complete any tweaks that they would like to see included.
OK, enough business, on to the new goodies! Our first offering is the SdKfz 251/1 Ausf C, which was modeled and skinned by K96. Developed starting in 1937, the SdKfz 251 was destined to become a workhorse APC in support of the Wehrmacht's highly mobile theories of war. Its primary purpose was to carry infantry into battle, but it was adapted for many other roles, including as an antitank vehicle, to carry rocket artillery, and as a prime mover. The basic version carried one or two machine guns and had room for a squad of infantry. The SdKfz 251/6 Kommandopanzerwagen was a variant equipped to serve as a mobile command post. It can easly be distinguished from the basic version by the prominent radio antenna over the top of the passenger compartment. The SdKfz 251/6 was modeled and skinned by K96. The SdKfz 251/10 Schützenpanzerwagen carried a 37mm antitank gun in place of the front machine gun, to provide additional fire support. The SdKfz 251/10 was modeled and skinned by K96. All of the preceding vehicles will first see battle in Forgotten Hope 2, and will not appear in version 0.7 of Forgotten Hope. But as a treat for those that are eagerly anticipating 0.7 we have some in-game images of the new M3 "Stuarts" -- catching air on Gazala, avoiding tigers on Orel, and seeking a path through the jungle on Saipan. We hope you enjoyed the news and we are grateful that you decided to stop by the site and check on our progress, be sure to stop by our public forums and discuss today's news update. |
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