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Hold the fort! I am coming!20.03.2006 20:00 GMT Hello and welcome back to another update of Forgotten Hope. One week has passed and it's time again to show off some (eye) candy again. As you may already have guessed we have more information on the upcoming Forgotten Hope Fan Mappack for Battlefield 1942™ for you. But we would like to kick off the update with a bit of news on the development process of Forgotten Hope 2. Starting off the update is a tank you have surely waited for since we announced Forgotten Hope 2. We are talking about the good old Sherman medium tank. No other tank was built in such great numbers by US factories. The production count of all M4 variants is more than 50,000 tanks! As most of the American tanks offerred for lend lease the M4 was given its name by the British for a famous American General from the American Civil War--Union General William Tecumseh Sherman. The variant we would like to introduce now is the M4A1, designated as the Sherman II by British forces. It could reach a maximum speed of 37 km/h and with its 75mm M3 gun it posed a serious thread to any Axis tank, when it entered service in 1942. Over 6,000 M4A1s were produced. The Sherman II was modelled and skinned by OMNI. As you can see we do not only have a render of the Sherman II for you. Lobo took the time to create a wallpaper. You can download the pack containing the wallpaper with different screensizes here. Next item for today's news is the upcoming Forgotten Hope Fan Mappack for Battlefield 1942™. We would like to present 3 more fan maps, and for the first one we have Cretan Village that you may remember from the last release of the Fan Mappack. The fighting takes place in the summer of 1941. Northern Crete has fallen to an airborne assault by German Fallschirmjäger and Gebirgsjäger. Only pockets of British and Commonwealth resistance remain in the coastal villages on the south of the island. Fallschirmjäger are being parachuted in to mop up this Allied resistance, they must clear the island village by village. This map was created by Mr_Cheese. The second map we would like to preview today, The Attack on Carentan, has never before been released in an official Mappack. American paratroopers of the 101st Airborne Division got orders to take this town, as it was the place where the main roads from Omaha and Utah beach coverged. The town was defended by the German 6th Fallschirmjäger regiment under command of Colonel von der Heydte. Besides having tough defenders, the town was also protected by the waters of the Douve River. The Germans opened the locks at a bridge in La Barquette making the river flood the already wet fields around the river. Causeway N13 and a few other places through shallow marsh were the only possible ways into the town for the 101st. This map was made by Pvt. Allen. The last map for today is Fall Gelb and it is new to the official Mappack as well. General Erich von Manstein was the initiator of the Fall Gelb plan (Case Yellow). His aggressive plan was to break through the Allied center with the advantage of surprise, and speed, trap the forces to the north in a pocket, and head on to Paris. To ensure this, the German Army Group B got the order to attack through the Ardennes, to the south of the main Allied strength and close the trap. Fall Gelb features infantry armored and air combat, and was made by Jam and tweaked by Real-BadSeed. We hope you enjoyed the information and we are grateful that you decided to stop by the site and check on our progress, be sure to stop by our public forums and discuss this news update. On the Road Again13.03.2006 20:00 GMT Hello and welcome back to another update of Forgotten Hope. As happenned last week we have something to show for both Forgotten Hope and Forgotten Hope 2 today. And luckily for you, today's news update will be a continuation of the pace we set last week for a short burst of speed. We would like to start with some new stuff for Forgotten Hope 2 before we continue the preview of the next Fan Mappack for Forgotten Hope for Battlefield 1942™. To start with, we have two different versions of German antitank mines for you. The Tellermine 35 and the Tellermine 43, were both created entirely by renaissance modder ctz. The Tellermine 35 was introduced by the Wehrmacht in December 1935 and contained 5kg of explosive while having a total weight of 9.4 kg. A minimum of 90 kg of pressure was needed to activate the mine. For successor models, like the Tellermine 43(which was introduced in March 1943) this value had been increased to 210 kg as experience showed that the lower activation weight often resulted in premature detonation. As almost 10 kg per mine means a lot of baggage, so for footsore German engineers a ride is always welcome. And which vehicle could do this job any better than the Sdkfz 251 "Hanomag" armoured personnel carrier? Starting development in 1937, the Hanomag was destined to become a workhorse APC in support of the Wehrmacht's highly mobile theories of war. Its primary purpose was to carry infantry into battle, but it was adapted for many other roles, including that of an antitank vehicle, a carrier of rocket artillery, and as a prime mover. The basic version carried one or two machine guns and had room for a squad of infantry. This is the version we show today, the SdKfz 251/1 Ausf C, which was modeled and skinned by K96, normalmapped by Rad and coded by ctz. Furthermore we have additional news about the upcoming Fan Mappack for Forgotten Hope for Battlefield 1942™. Today we'd like to present three of the maps it will include. The first is Nuenen-1944, which was a selection from the the last Mappack. To give you a little background on the map: Nuenen was the scene of one of the many actions that made up Operation Market Garden. Late in the afternoon of September 20th the British 44th Royal Tank Regiment, backed up by American paratroopers of the 101st airborne division attacked the town Nuenen, in pursuit of retreating Geman forces. Unknown to the Allies, the defending German 107th panzerbrigade had just been reinforced, resulting in heavy fighting. Nuenen-1944 was made by mArs. The second map we would like to preview today, Kiew, has never before been released in an official Mappack. This is a semi-fictional map that takes place during the huge 1941 operation that resulted in the capture of Kiev and the largest encirclemant of Soviet troops during the war. While German and Soviet troops are battling around the city of Kiev, German Fallschirmjägers drop behind Russian lines into an industrial district, to seize valuable assets before Soviet authorities can either remove or destroy them. Their mission is to secure the area ahead of the advancing ground troops, and the Red Army must do everything to stop them. Kiew is a mainly infantry map, and was made by former fan mapper, and now FH developer Lili Marlene . The last map for today is Todtenbruch and it is new to the official Mappack as well. After suffering heavy casualties, following the 1944 Allied landings in Normandy, German forces had to retreat. In order to prevent Allied forces from entering German soil, they fell back to the fortified positions of the Westwall. On September 20th, the advancing American forces made contact with the German defensive line at the north western edge of Todtenbruch (Deadman's Moor). Todtenbruch, which was made by Knoffhoff is push map which features some special items like a camo helmet skin and an all new German egg grenade, modeled by Arisaka and skinned by Mr.Cheese. We would like to thank for stopping by and would be glad to see you agai next week when it's time for another update. If you would like to discuss this one you are welcome to do so in our public forums. |
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