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The Great Crusade27.02.2008 23:00 GMT Hello and welcome back to another update of Forgotten Hope 2. We've gone without news for a while now since the release, but today we have a large update to make up for it. Let's begin by introducing the three new developers who have joined Forgotten Hope the last few weeks. First, we have Gunnie, who will be working as a coder. Next we have Fenring, who will be mapping. And last but not least we have Remdul, who will be helping us with pretty much everything. Now then, on to the actual update. We're proud to present the next theater of war Forgotten Hope 2 will be visiting. There was quite some discussion about which stage of the war to go to next - on the public forums as well as on the developer forums, but we've finally agreed on our next theater and we hope you are as excited about it as we are. So, without further ado, the next theater of war for Forgotten Hope 2 is Normandy 1944. With the invasion of Normandy on June 6th 1944 the allies opened up the much needed second front on the German war machine. Within two weeks, over half a million allied soldiers were put ashore in France, paving the way towards the defeat of the Third Reich and a free Europe. You can expect to see many of the famous battles for Normandy in Forgotten Hope 2, but also some of the lesser known, though certainly equally interesting battles. By going for France, we hope to appeal to our fans who can't really get into the desert combat of our first release. The green hedges and fields of Normandy are in complete contrast with the arid wastelands of the desert and there is no doubt the maps will have a totally different feel to them. Of course, no update would be complete without screenshots or renders, so here we have the first vehicle done for the Normandy campaign; the Panzerkampfwagen V 'Panther' by Toddel and Knoffhoff. The fearsome Panther tank was Germany's answer to the Soviet T-34. Featuring thick, sloped armour and an impressive 75mm high-velocity gun this tank was more than a match for anything the allies could throw at it. The most common variant of the Panther in Normandy was the Ausführung A, but many of the newer Ausführung G were also present. In total, about 650 Panthers were used in Normandy, 400 of which were lost there. For the second part of this update we've got some news from the African front. Although we're hard at work with our next theater, we will continue to add to (and improve) our first release. For our first patch to Forgotten Hope 2 we've got a lot of bugfixes ready, but we'll also add more vehicles, more weapons and more maps. Though I can tell you we have at least 2 maps planned for the first patch, I'll leave the details of those for a future update. We do have some renders ready for you of some of the vehicles that you'll see in the patch. The first vehicle we'd like to show off is the Panzerkampfwagen IV Ausf. D, by Omni. Compared to the Panzer IV Ausf. F1 (already in Forgotten Hope 2), the Ausf. D has much thinner armour. Historically, the first Panzer IV F1s arrived in Africa with the 15th Panzer Division in May 1941 - so you'll be sure to see the Panzer IV Ausf. D on maps taking place before that, such as Lobo's Siege of Tobruk. The Ausf. D was also extensively used in the Blitzkrieg campaigns of 1940, so once we get there you can expect to see it there as well. Finally we have one more vehicle to show you and this one will feature in both the patch and the next theater; the Sd.Kfz. 2 'Kettenkrad' by Toddel, Rainderd, K96 and Gunnie. The Kettenkrad was originally designed as a small gun tractor for airborne troops, being small enough to fit inside a Junkers Ju 52, but it proved a very versatile vehicle and was used in many roles, like reconnaissance and towing aircraft. A total of 8300 of these vehicles were produced during the war. As you can see by the different skins, the Kettenkrad was used on every front. You'll see the sand yellow version in Africa, the camouflaged version on the late Western and Eastern fronts and the grey version in the Blitzkrieg campaigns, the early Eastern front and of course, Crete. That's all for this week, but be sure to come back next week for another update. Until then, feel free to visit our IRC channel and our public forums to discuss this update and other news. WW II Combat - A tour of duty09.01.2008 18:00 GMT Hello and welcome back to another update of Forgotten Hope 2. We hope everyone out there is still enjoying Forgotten Hope 2.0. We would like to thank all players out there for downloading and playing our mod. The response of the community is so great that we are proud to announce yet another tournament featuring Forgtten Hope 2.0 for Battlefield 2™. But read yourself: It is June, 1940 and the fight for control over the Middle East and its oil resources is yet again is the cause of much death and despair. The North African campaigns have begun between the British along with their allies against the might of the Axis forces. Join the fight along with hundreds of others, side by side in the air, in armored vehicles, or even in the trenches! Combat Studios presents yet another "Tour of Duty" using the new Forgotten Hope 2 mod for BF2. Choose your army and start out as a private. Work your way up the ranks and possibly command an entire army to take over North Africa. Each army is provided with their own private forums for strategic planning, their own private team speak channels, and private training servers. Combat Studios provides exclusive game content restricted to members as well as a "simple" downloader for all content. See you on the battlefield! Tour Highlights:
Tour of Duty Operations: This section explains how our Tour of Duty™ operates. It is not essential that you understand this to play in the Tour of Duty™, but it provides a glimpse into what is going on behind the scenes. Our Tour of Duty™ simulates an actual war, and as such, is conducted in phases. Unlike some other “tournaments” online, our Tour of Duty™ operates in distinct phases. In the first stage of the Tour of Duty™ there is one main theaters, The WW2 African Campaign theater. Victory in particular battles determines success in the war, and there is no set outcome. No side will be able to decisively defeat another in a single tour, but the outcome of one conflict affects future conflicts. Each army is subdivided into divisions which engage each other in battle at set times. All division play at the same times every week, and you will have at least two battles per week. Server information will be posted in your division's barracks during the week. Each battle will be played on one main map, and an additional secret map which last week's victorious side will be able to pick. If the Axis won last week, for instance, generals from the Axis faction will be able to select on what map they will play next week. If custom maps are required for play download links will be listed on the divisional forum. Currently battle times are Saturdays from 1700 GMT to 3:00 AM GMT Monday morning and Wednesdays 1700 GMT to 300 AM GMT Friday morning. This translates into 1200 – 2200 EST both days. During the first Tour of Duty, members can enlist to fight for the Alies, or as a soldier on the Axis side. The number of sides for which someone can fight may expand to include additional sides. Please note that purchasing future Battlefield 2 expansion packs might be necessary for playing in WW2Combat's future Tours of Duty. Member Privileges:
WW2Combat does not require exceptional levels of talent to play. Any player who works toward improving his or her skill, through exhibiting discipline and attending regular practices, is capable of becoming a great soldier. We try to keep WW2C as historical accurate as possible, but we also believe we can do this without using nazi symbols. Therefore, in respect, we do not allow any Nazi, Nazism and Neo Nazism symbols (swasticka, SS symbols, NSDAP, hitlerjugent etc). Images against these rules will be removed instantly by our admins with an official warning! Join now and save yourself FREE 30 DAYS! After that, there is a small charge to pay for all the servers. That's all for today, but be sure to come back for another Forgotten Hope update in the near future featuring new content that will be included in the next release. And don't forget to join us on IRC. Feel free to visit our public forums to discuss this update or other news. |
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