ARCHIVES >>> 4/2010
23.04.2010 20:30 GMT
Hello and welcome back to another update of Forgotten Hope. Today we have some content for your viewing pleasure relating to the upcoming 2.26 patch.
First is the trailer for the 2.26 patch, created by Bob_Sacamano. A round of applause to those of you who found the trailer a day early. You can view it below or on our official youtube page here.
11.04.2010 16:30 GMT
Today we are very sad to announce that this past week, one of the most beloved and talented developers on the team has passed away.
On April 8th, 2010, Jim Rogers (better known to the community as Rad) passed away after a long illness. Although he originally joined the Forgotten Hope team as a mapper, it soon became apparent he had tremendous skill both as a modeler and a skinner. Throughout the years, he contributed much to our mod, but his passion for modding went beyond the vehicles of World War 2. Rad created many of the things that make Forgotten Hope fun and unique, like the tractors and the teddy bear, which have become so iconic of our mod. He will be dearly missed. Below we have some pictures and testaments from a few of our devs.
Very sad news and a terrible loss. He was a great source of inspiration for all of the team back in the late days of FH1 and early days of FH2. Even though he never seemed to be able to get back to modding after his first long period of illness it is a sad thought to know that we will no longer see him anymore.
Very very sad news
It's fun because Rad joined us as mapper. He made FH1 Adak because, I think, he lived in the Aleutians when he was a kid. The map was impressive and had some nice statics, but we didn't know he was so good a skinner. Then he skinned some vehicle and our jaws dropped. Then everybody begged him for more skins and the old man was ranting all day. "I joined as mapper, dudes", haha.
Again, he will be dearly missed by all members of the dev team. You can view the original announcement about his passing on our public forums. Thank you.
02.04.2010 20:00 GMT
Forgotten Honor Tournament proudly presents
Hall of Fame the Forgotten Hope 2 campaign
For several campaigns we have produced maps that are fondly remembered as exciting and action filled. Maps we just can't get enough of. For the Hall of fame campaign we have put together the most enjoyable and most memorable maps from the theatres of war we have visited so far, from North Africa, to Greece, Italy and Normandy. Truly a diverse collection of maps that deserve their place in our Hall of fame! When you join this campaign, Forgotten Honor: Hall of fame, you will experience:
- Spawn-points deployed by squad leaders, creating new tactical opportunities
- New content and features for deeper battlefield immersion.
- The best of the best F|H maps from each theater of war
- 2 sides, 4 teams, 128 players at the same time.
- New friendships with like minded people from all over the world
- It is free, and everybody is welcome
01.04.2010 19:30 GMT
Hello and welcome back to another update of Forgotten Hope. Today we have some very unfortunate news regarding the so-cal "Hollywood Elite" and the fate of an unannounced FH2 map; Ramelle by developer Otolikos.
It is unfortunate that we must announce our latest map this way. Unknown to even our beta testing team, we had planned to release a second map with the 2.26 patch; Ramelle by Otolikos. However due to the recent leak of this map by a member of our staff, we cannot. Paramount Pictures has contacted us with claims of copyright infringement, and has also threatened us with legal action. You can read the scanned letter from them below.
Given the circumstances, there is nothing we can do. We do not give developer applications to lawyers, and therefore, must comply with their demands and completely remove Ramelle from our internal build. This is a disappointing loss for us, for as you can see from the screenshot above, the map was near completion. Thus, Otolikos' map has become the first map to be completely canceled due to an outside source. To all of our fans, we apologize for this, but we thought we would give this map a final goodbye rather than let it die in vain.