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    ARCHIVES >>> 4/2010


23.04.2010 20:30 GMT



Hello and welcome back to another update of Forgotten Hope. Today we have some content for your viewing pleasure relating to the upcoming 2.26 patch.

First is the trailer for the 2.26 patch, created by Bob_Sacamano. A round of applause to those of you who found the trailer a day early. You can view it below or on our official youtube page here.


That's all for this week, but be sure to come back next time for another update. Until then, feel free to visit our IRC channel and our public forums to discuss this update and other news.


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11.04.2010 16:30 GMT



Today we are very sad to announce that this past week, one of the most beloved and talented developers on the team has passed away.

On April 8th, 2010, Jim Rogers (better known to the community as Rad) passed away after a long illness. Although he originally joined the Forgotten Hope team as a mapper, it soon became apparent he had tremendous skill both as a modeler and a skinner. Throughout the years, he contributed much to our mod, but his passion for modding went beyond the vehicles of World War 2. Rad created many of the things that make Forgotten Hope fun and unique, like the tractors and the teddy bear, which have become so iconic of our mod. He will be dearly missed. Below we have some pictures and testaments from a few of our devs.

Lightning:

I thought I'd share this picture. It's my first time playing the FH2 alpha version. I do feel I miss him now. I guess someone like Rad will always stay a part of the team, even though he wasn't able to do any modding lately.



Malsa:

Very sad news and a terrible loss. He was a great source of inspiration for all of the team back in the late days of FH1 and early days of FH2. Even though he never seemed to be able to get back to modding after his first long period of illness it is a sad thought to know that we will no longer see him anymore.



Bizness:

Very very sad news

I remember always looking forward to what he had cooking up next and even when he retired he would randomly pop in here and there with something he worked on. My heart goes out to his family he will be missed!



Lobo:

It's fun because Rad joined us as mapper. He made FH1 Adak because, I think, he lived in the Aleutians when he was a kid. The map was impressive and had some nice statics, but we didn't know he was so good a skinner. Then he skinned some vehicle and our jaws dropped. Then everybody begged him for more skins and the old man was ranting all day. "I joined as mapper, dudes", haha.

We all know how talented he was, we started to increase our bar quality when he joined, and his advice helped to all of us to improve our skills.

But for me more importantly, was his sense of humor. He made so much fun stuff for this mod, and made them all unique; the tractor, the teddy bears, the cars, the crazy easter eggs he hid in the mod with the help of ArminAce. I bet some are still unknown. FH is not only the mod with hundreds "serious" war machines. It's the mod with those strange vehicles just for fun and special experiences. He made a set of monster cars with huge wheels and loved to do stunts with them. The files are still in FH1 with low res textures.

The painful start of FH2 with almost no documentation by DICE was made possible because Rad and ctz started the editor one million times to find out how the hell to export a tank in this engine.

He had also a short fuse, haha. He left the mod two dozens times but it was like a drug for him; I always knew he would come back. It was like a passion for him.

Then the disease, the economic troubles ruined all this, now I know he won't come back.


Again, he will be dearly missed by all members of the dev team. You can view the original announcement about his passing on our public forums. Thank you.


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02.04.2010 20:00 GMT



Normandy 1944 Forgotten Hope 2
Forgotten Honor Tournament proudly presents
Hall of Fame the Forgotten Hope 2 campaign

For several campaigns we have produced maps that are fondly remembered as exciting and action filled. Maps we just can't get enough of. For the Hall of fame campaign we have put together the most enjoyable and most memorable maps from the theatres of war we have visited so far, from North Africa, to Greece, Italy and Normandy. Truly a diverse collection of maps that deserve their place in our Hall of fame! When you join this campaign, Forgotten Honor: Hall of fame, you will experience:
    - Forgotten Hope 2 mod at its best
    - Spawn-points deployed by squad leaders, creating new tactical opportunities
    - New content and features for deeper battlefield immersion.
    - The best of the best F|H maps from each theater of war
    - 2 sides, 4 teams, 128 players at the same time.
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    - It is free, and everybody is welcome
Join the Forgotten Honor Campaign
Forgotten Honor Tournament has a wide experience in arranging campaigns for Forgotten Hope 2 and many other games. We are an international online community of players, created by players, run by players and maintained by players. We always strive to make the best campaigns for you, and our team of organizers and talented mappers are proud to announce this campaign open for sign-ups. Both the allied and the axis side eagerly await your enlistment and will gladly guide you to victory. Experience the exhilaration of victory and the soul searching after a defeat, as you stand or fall together with your teammates. Duty is calling for battle, we are waiting for you! www.forgottenhonor.com Click on the picture for direct link to Campaign sign-up

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01.04.2010 19:30 GMT



Hello and welcome back to another update of Forgotten Hope. Today we have some very unfortunate news regarding the so-cal "Hollywood Elite" and the fate of an unannounced FH2 map; Ramelle by developer Otolikos.

It is unfortunate that we must announce our latest map this way. Unknown to even our beta testing team, we had planned to release a second map with the 2.26 patch; Ramelle by Otolikos. However due to the recent leak of this map by a member of our staff, we cannot. Paramount Pictures has contacted us with claims of copyright infringement, and has also threatened us with legal action. You can read the scanned letter from them below.

Given the circumstances, there is nothing we can do. We do not give developer applications to lawyers, and therefore, must comply with their demands and completely remove Ramelle from our internal build. This is a disappointing loss for us, for as you can see from the screenshot above, the map was near completion. Thus, Otolikos' map has become the first map to be completely canceled due to an outside source. To all of our fans, we apologize for this, but we thought we would give this map a final goodbye rather than let it die in vain.


That's all for this week, but be sure to come back next time for another update. Until then, feel free to visit our IRC channel and our public forums to discuss this update and other news.


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