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    ARCHIVES >>> 6/2012


25.06.2012 21:00 GMT



Hello and welcome back to another Forgotten Hope 2 update.

This week we would like to show off a couple of screenshots of a vehicle that can get you swiftly across the Tunisian desert in relative safety. It is of course the M3A1 Scout Car!

The M3 Scout Car was designed in 1937 by the White Motor Company, which gave it its alternative name: the White Scout Car. The improved A1 model was adopted to serve in reconnaissance and armoured units, and by 1944 over 20 thousand had been made. Although it was used in the Philippines and North Africa, its many drawbacks soon relegated it to rear line duty in the US Army. However, it remained widely used by the Soviet Union, who had been supplied with several thousand through lend-lease. The M3A1 Scout Car was modelled by Darren01, textured by Pointblank and exported by Kev4000.

Our winner for this week's screenshot competition is Mayhemic.MAD. You can view the winning submission here.

We are now accepting entries for the week of June 25th. If you think you have the best FH2 screenshot, post them here.


That's all for this week, but be sure to come back next week for another update. Until then, feel free to visit our IRC channel, our public forums, and/or our Twitter and Facebook pages to discuss this update and other news.


Tell your Friends




04.06.2012 21:00 GMT





The Forgotten Hope 2 team is looking for talented modders with a passion for World War II and commitment to work hard. We need new fresh talent for our next campaign, the Russian front. The mod was released on December 14th 2007 and is currently the second most popular mod on the bf2 engine and won the 2010 Moddb players choice award.


What we can offer

  • Collaboration with a team of about 20 dedicated people which allow you to share and gain knowledge
  • The possibility to work closely together with the mapping team to produce customised content that will be part of new content
  • Work in a team with a lot of freedom but a very strong focus on quality which gives you the opportunity to work on objects you want to do


What we are looking for

We are looking for additional artists that help us recreate the bombed out cities, peasant villages and industrial landscape of soviet Russia. At the current stage of development, the following skill sets are needed:


3D artists for property/static modelling

  • Ability to do lowpoly modelling
  • Experience in uv mapping
  • Photoshop texturing skills (level depending on your assignment in the department)
  • Experience in 3ds Max or/and Maya
  • Having 3ds Max for exporting the scene to BF2


If you have other abilities that you think are beneficial to this mod, please do not hesitate to contact us either per e-mail (fh2mod@gmail.com), IRC (#fhmod @gamesurge) or a personal message to Nissi via the Forgotten Hope Forums!
Please visit us on IRC to have a chat with us if you like to understand your future role even better or just wish to make your first contacts with the team.


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