04.09.2009 23:59 GMT
You can get the wallpaper version of this release image by FatJoe in the size and format you want in the links below:
Hello and welcome back to another update of Forgotten Hope. It has been a very hard and busy two weeks for everyone working on Forgotten Hope 2.2, both developers and testers. We have gone through three release candidates, we had to fix numerous issues caused by the Battlefield 2 patch which was released just three days ago and our testers have been making sure everything works pretty much around the clock all week long. But today, we have finally put the finishing touches to our Normandy Theater of War and are proud to announce that Forgotten Hope 2.2 will be released...
Our original plan was to release today, but Battlefield 2 patch 1.5 and some serious bugs that managed to sneak through the release candidates meant that everyone had to work on getting everything finished right up until today. This is why we did not want to post an announcement the week before the release, like we normally do.
As usual, we also have a passworded torrent you can download, so you can install FH2 straight away when the password is released tomorrow. For this release only a full install will be available. We decided against doing a patch, since its size would still be huge and many people have had problems with the patch installer in the past. To download a torrent file you will need a bittorrent client. We recommend uTorrent.
Before posting the torrent links we want to thank our website and forum host Flüstertüte for showing his dedication to the mod, by setting up our torrents while on vacation. Many thanks!
For the server admins we also have the server files available. You only need these files if you are running a dedicated server. You cannot play Forgotten Hope 2 with these files.
In the next part of this update, we will have a look at what comes with Forgotten Hope 2.2. We have already shown most of the new content in the news updates of the previous year, but as you will see, we still have a couple of things we hope will be a nice surprise. For the people who have not been keeping up with the updates, or simply forgot some things that were shown, there is a general list of new content in version 2.2 below. First though, we want to show off the first of two trailers. This one shows the Axis forces in Normandy and was made by our official trailer developer Bob Sacamano. There will be a trailer of the Allied forces in Normandy tomorrow.
The major changes in 2.2 are:
Be sure to check out all vehicles and weapons in their corresponding sections on our website. You can also see a detailed description of each map, with its layout and many screenshots in the maps section.
In addition to all these vehicles we also have one new vehicle and a special one at that. This is the WR 360 C14 German Diesel Locomotive. It was made by Messiah, Toddel and Mr Cheese.
One of the most noticeable and exciting changes in 2.2 will be the addition of 3D iron sights. The main reason we changed from our flat 2D iron sights was because of the rough transition between 3D model and 2D sight. We know many people have voiced their concerns about 3D sights on our forum, but the new sights have been received with great enthusiasm by all our betatesters, some of which also had concerns before seeing it in game. So, here are six screenshots showing off these new 3D iron sights.
Another change we would like to mention here is a change in gameplay. First off, every plane in the mod has gotten a complete physics overhaul, making flying much smoother and easier. We recognised that flying in previous versions was not something everyone could enjoy, so we hope these changes have fixed that. Secondly, the tank damage and armour system has also been given a good tweaking. We felt that tank combat was over too quickly and that there was too little strategy involved, with the winning tank nearly always being the one who spotted the other tank first. Of course, Tigers and Panthers will still kill Shermans with a single shot, but tanks that are more evenly matched should be up for a longer fight than before.
Last, but not least, we have the complete changelog, for everyone who wants to take a look at all the changes in detail.