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Posted by: StrangerThanFiction
17.07.2005 18:00 GMT

I'm convinced that the infantry is the group in the army which gives more and gets less than anybody else.

--Bill Mauldin

Welcome to another Forgotten Hope news update! Today, we have a change of pace from the vehicles we have been featuring in the last few updates. Instead we will focus on an assortment of interesting tools for the ground pounders.

Before I get to the goodies, I want to welcome ctz to the Forgotten Hope Development Team. ctz will be joining HDN, Major Hartmann and Primo_Itch in the coding department. He has already coded several of the new weapons being featured in the update today. Lets give a warm welcome to our newest member!

First on the list is the Beretta 34. The Beretta Model 34 was a standard sidearm of Italian officers in WWII. Light, compact and reliable, it was also popular with Allied soldiers lucky enought to capture one. The Beretta Model 1934 was modeled by The Jackalx2K and skinned by The Jackalx2K and special guest skinner Dark Nemesis.

Next we have the M1A1 Bazooka, which was modeled and skinned by McGibs. Named for a home-made musical instrument popularized by American radio comedian Bob Burns, the Bazooka was developed by the U.S. Army in 1941. It was an extremely simple but effective design that delivered a rocket-propelled, shaped-charge round through a steel tube. Although created almost as an afterthought during an effort to develop an antitank rifle, the army dropped its original plans and embraced the new weapon, after a demonstration by designer Col. Leslie Skinner.

The busy McGibs has also created a new antitank weapon for the Red army--the PTRS-41. Less common than the simpler PTRD, the PTRS was still fielded in large numbers, and estimated 400,000 being produced during the war. Both weapons used the same ammunition and had similar penetration characteristics, but the semi-automatic PTRS could deliver a much higher rate of fire than the bolt action PTRD.

In case you were wondering whether the stylish Panzer III renders we showed off last week might be a misleading guide to how it really looks, here are a couple of screens that prove otherwise. Seeing how they already look in BF1942, we can't wait to see how they turn out in the BF2 engine.


That's it for today's update. Feel welcome to visit our public forums to discuss this and other issues of the Forgotten Hope mod.

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