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Posted by: BUG$ & StrangerthanFiction
26.06.2006 19:00 GMT

Hello and welcome back to another update of Forgotten Hope. Today, for a change, we are not showing any new engines of destruction. Instead we are focusing on some tasty items will help the FH2 mapping team give their work variety and realism. First though, we want to welcome Bizness to the Forgotten Hope team. Bizness is well known to the FH community for having created Road to Ramelle for Map packs number 5 and 6, as well as building the AI code many of the other Map Pack maps. Let's all give him a warm welcome! Let's get the "new goodies" portion this update started with the civilian truck created by Mange and updated for FH2 by Rad. Lack of motorized transport was a severe problem for all sides in the campaign for North Africa. Just as in real life, this vehicle is likely to be commandeered for military use.



Next we have some more statics that will do a add to the atmosphere and tactical options on Forgotten Hope 2's maps. The African villa is not only an attractive place to visit, but also a handy place to set up a antiaircraft gun. The villa itself was made by FH betatester Toddel, the jerricans lying around are by Rad, Lobo provid ammo crates and tank barriers and the additional furniture you can see was done by Malsa.


We would like to finish the news with an artillery emplacement plus camo net created by Lobo. With a little luck it may give you enough cover to get in the first shot, and enough protection to survive for a second.



That's all for this week, but be sure to come next week for our next update. Until then, feel free to visit our IRC channel our public forums to discuss this update and other news.

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