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Battlefield 2 Modding Tutorial 3 - Custom Mod setup by [EA]Lawrence Brown
This tutorial will cover the basic steps needed to correctly set up a custom mod.
The first thing we need to do is create our custom mod directory.
Mod
Manager:
You have now created a new mod, but there is no content in it. We need to “load” assets from the main BF2 game so that we have something to play around with.
This screen takes a lot of explanation, which I’ll go into in more detail in a later tutorial. For now just do the following:
What we’ve done is make it so we can access regular BF2 content while working on our custom mod. We won’t necessarily use everything, but it’s easier at this point to just load all the options than to figure out which ones we’ll need.
You have now completed basic mod directory setup. You may now quit the editor or continue with the next tutorials.
If a save window comes up when you try to quit, click “OK” and accept the default settings.
You are now ready to move on to the next tutorial, “Battlefield 2 Modding Tutorial 4 - Building The Bunker”. |
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